Training Institute in Electronic City Bangalore

Training Institute in Electronic City Bangalore
Training Institute in Electronic City Bangalore

What are the design principles in java [OO Design Principles]?

DRY (Don't repeat yourself)avoids duplication in code

·         Don't write duplicate code, instead use Abstraction to abstract common things in one place.
·         If you have block of code in more than two place consider making it a separate method, or if you use a hard-coded value more than one time make them public final constant.
·         Benefit of this Object oriented design principle is in maintenance.
·         It's important not to abuse it, duplication is not for code, but for functionality.
·         It means, if you used common code to validate OrderID and SSN it doesn’t mean they are same or they will remain same in future.
·         By using common code for two different functionality or thing you closely couple them forever and when your OrderID changes its format, your SSN validation code will break.
·         So beware of such coupling and just don’t combine anything which uses similar code but are not related.

Encapsulate What Changes hides implementation details, helps in maintenance

·         Only one thing is constant in software field and that is "Change", so encapsulate the code you expect or suspect to be changed in future.
·         Benefit of this OOPS Design principle is that It’s easy to test and maintain proper encapsulated code.
·         If you are coding in Java then follow principle of making variable and methods private by default and increasing access step by step e.g. from private to protected and not public.
·         Several of design pattern in Java uses Encapsulation, Factory design pattern is one example of Encapsulation which encapsulate object creation code and provides flexibility to introduce new product later with no impact on existing code.

Open Closed Design Principle open for extension, closed for modification

·         Classes, methods or functions should be Open for extension (new functionality) and Closed for modification.
·         This is another beautiful SOLID design principle, which prevents some-one from changing already tried and tested code.
·         Ideally if you are adding new functionality only than your code should be tested and that's the goal of Open Closed Design principle.
·         By the way, Open Closed principle is "O" from SOLID acronym.

Single Responsibility Principle (SRP) one class should do one thing and do it well

·         Single Responsibility Principle is another SOLID design principle, and represent “S" on SOLID acronym.
·         As per SRP, there should not be more than one reason for a class to change, or a class should always handle single functionality.
·         If you put more than one functionality in one Class in Java  it introduce coupling between two functionality and even if you change one functionality there is chance you broke coupled functionality,  which require another round of testing to avoid any surprise on production environment.

Dependency Injection or Inversion principledon’t ask, let framework give to you

·         Don't ask for dependency it will be provided to you by framework.
·         This has been very well implemented in spring framework, beauty of this design principle is that any class which is injected by DI framework is easy to test with mock object and easier to maintain because object creation code is centralized in framework and client code is not littered with that.
·         There are multiple ways to implemented Dependency injection like using byte code instrumentation which some AOP (Aspect Oriented programming) framework like AspectJ does or by using proxies just like used in spring.
·         It represent "D" on SOLID acronym.

Favor Composition over InheritanceCode reuse without cost of inflexibility

·         Always favor composition over inheritance, if possible.
·         Some of you may argue this, but I found that Composition is lot more flexible than Inheritance.
·         Composition allows to change behavior of a class at run-time by setting property during run-time and by using Interfaces to compose a class we use polymorphism which provides flexibility of to replace with better implementation any time. 

Liskov Substitution Principle (LSP) Subtype must be substitutable for super type

·         According to Liskov Substitution Principle, Subtypes must be substitutable for super type i.e. methods or functions which uses super class type must be able to work with object of sub class without any issue".
·         LSP is closely related to Single responsibility principle and Interface Segregation Principle.
·         If a class has more functionality than subclass might not support some of the functionality, and does violated LSP.
·         In order to follow LSP SOLID design principle, derived class or sub class must enhance functionality, but not reduce them. LSP represent “L" on SOLID acronym.

Interface Segregation principle (ISP) avoid monolithic interface, reduce pain on client side

·         Interface Segregation Principle stats that, a client should not implement an interface, if it doesn't use that.
·         This happens mostly when one interface contains more than one functionality, and client only need one functionality and not other.
·         Interface design is tricky job because once you release your interface you cannot change it without breaking all implementation.
·         Another benefit of this design principle in Java is, interface has disadvantage to implement all method before any class can use it so having single functionality means less method to implement.

Programming for Interface not implementationhelps in maintenance, improves flexibility

·         Always program for interface and not for implementation this will lead to flexible code which can work with any new implementation of interface.
·         So use interface type on variables, return types of method or argument type of methods in Java.

Delegation principle don’t do all things by yourself, delegate it

·         Don't do all stuff by yourself, delegate it to respective class.
·         Classical example of delegation design principle is equals() and hashCode() method in Java.
·         In order to compare two object for equality we ask class itself to do comparison instead of Client class doing that check.
·         Benefit of this design principle is no duplication of code and pretty easy to modify behavior.

[Design Patterns Interview Questions]

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